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 Bullet-Proof Armor

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Esan

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Posts : 21
Join date : 2008-07-21
Location : Canada [ ll ],Quebec [:+:],France [ l l ]

PostSubject: Bullet-Proof Armor   Mon Aug 04, 2008 8:13 pm

Why i want this item:
I've seen many time player who come with assault rifles and other big guns, and cops have some difficuty to stop them some times, That Why i'm asking for a Bullet-proof Armor Who will apear (or not) on the character (like if it was a cloth).

There's are the specifications for the armor (i suggest 4 type of armors):

Bullet-Proof Armor [BPA] TYPE-A (Light Protection)
Reduction of 30% of the dommages recived by Gun Shoots on the body
No protection for the head
Bad effects: Reduction of the moving speed of 15%
Special Ability: Add 10 more Slots to the equipment
THIS ARMOR CAN ONLY RESIST TO 20 GUN SHOOTS


Tactical Combat Armor [TCA] TYPE-B (Average Protection)
Reduction of 50% of the Dommages recived by Gun shoots on the body
No protection for the Head
Bad effects: Reduction of the moving speed of 30%
Special Ability: Add 15 more Slots to the equipment
THIS ARMOR CAN ONLY RESIST TO 30 GUN SHOOTS


Military Combat Armor [MCA] TYPE-C (High Protection)
Reduction of 60% of the dommages recived by Gun shoots on the body
Reduction of 20% of the dommages recived by guns and melee weapons on the body
No Protection for the Head
Bad effects: Reduction of the moving speed of 45%
Special Ability: Add 20 more slots to the Equipment
THIS ARMOR CAN ONLY RESIST TO 40 GUN SHOOTS


Anti-Bomb Armor Suit [A-BAS] TYPE-D (Very high Protection)
Reduction of 75% of the dommages recived by Gun Shoots on the body
Reduction of 50 % of the dommages received by Gun Shoots on the Head
Reduction of 75% of the Melee dommages received
Bad effects: Reduction of the moving speed of 85%
Special Ability: Can save the live of the user against the explosive objects like: C2, C4, Rocket Launcher, M61 Frag grenade and FlameThrowers
THIS ARMOR CAN ONLY RESIST TO 50 GUN SHOOTS OR A BOMB

Who will have thos armors ?:
--[BPA]--[TCA]--[MCA]--[A-BAS]--
Organizations:
Containment Division: YES YES YES YES
Silent Death: YES YES NO NO

Police Department:
Explorer: YES NO NO NO
Officier: YES NO NO NO
Senior Officier: YES YES NO NO
Higher Ranks: YES YES YES NO
-SWAT: YES YES YES YES

How it will work ?:
Like a item in the inventory, you select it and use it.
When you die you lose it and nobody can pick it.



/!\ IF YOU DON'T AGREE WITH THE NUMBERS I CAN CHANGE IT /!\
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virus
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Join date : 2008-07-18
Location : New York

PostSubject: Re: Bullet-Proof Armor   Mon Aug 04, 2008 10:33 pm

Im not sure exactly how hard this would be to do, Seph would know. It would be hard to bomb proof something though. We could just restrict the basic kevlar from the buy menu and make that an item that would seem to be a bit easier. As for the others Im not sure I will have to see what Seph says. Not a bad idea though
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Sephoroth
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PostSubject: Re: Bullet-Proof Armor   Tue Aug 05, 2008 12:27 am

Heh, I like how your jobs are the ones which receive the best armor XD. I'll add this if I create a mod to prevent kevlar from being given by default.
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Esan

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Join date : 2008-07-21
Location : Canada [ ll ],Quebec [:+:],France [ l l ]

PostSubject: Re: Bullet-Proof Armor   Tue Aug 05, 2008 6:09 am

XD seph i never give those item to the orgs i work for but just to the orgs who can really need it.

We had a kevlar automaticaly added when we join ? O_o
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Sephoroth
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PostSubject: Re: Bullet-Proof Armor   Tue Aug 05, 2008 9:54 am

Yeah, look at the bottom left of your HUD by your health. By default TS 3.0 gives everyone kevlar which consumes 10 slots. It is easy to notice how much kevlar helps when versing monsters.
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virus
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PostSubject: Re: Bullet-Proof Armor   Wed Aug 06, 2008 10:04 pm

I never use it anyway.
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Thu Aug 07, 2008 12:54 pm

kevlars really only helps when its 10hp difference in death, or shotguns since its per shot

with kevlar, i die from 7 ruger shots
without kevlar, i die from 5 ruger shots
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Sephoroth
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PostSubject: Re: Bullet-Proof Armor   Fri Aug 08, 2008 12:11 pm

Yuusharo wrote:
kevlars really only helps when its 10hp difference in death, or shotguns since its per shot

with kevlar, i die from 7 ruger shots
without kevlar, i die from 5 ruger shots

You truly have no idea how much it helps in this server specifically. All monster attacks are pretty much halved (I believe it is treated as an HEV suit was back in half life).
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Fri Aug 08, 2008 7:13 pm

i dont think the HEV suit was coded to reduce damage, in HL2 you were godded without one, with te exception of falls, and the only way to die without an HEV suit in halflife was to jump off the walkway after getting off the tram
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virus
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PostSubject: Re: Bullet-Proof Armor   Fri Aug 08, 2008 11:18 pm

But thats hl2 Sad
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Sephoroth
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PostSubject: Re: Bullet-Proof Armor   Sat Aug 09, 2008 1:09 am

Yuusharo wrote:
i dont think the HEV suit was coded to reduce damage, in HL2 you were godded without one, with te exception of falls, and the only way to die without an HEV suit in halflife was to jump off the walkway after getting off the tram

I meant when your HEV suit had run out of battery power/energy.
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Sat Aug 09, 2008 2:43 pm

how energy could stop bullets, yet be drained every time a bullet hit i dont know
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PostSubject: Re: Bullet-Proof Armor   Sat Aug 09, 2008 9:24 pm

Dont make an HEV suit, just make kevlar an item
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Sun Aug 10, 2008 2:11 pm

not making an HEV suit :p, just discussing concepts
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PostSubject: Re: Bullet-Proof Armor   Sun Aug 10, 2008 3:00 pm

Indeed
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Sun Aug 10, 2008 10:09 pm

this is true
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virus
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PostSubject: Re: Bullet-Proof Armor   Mon Aug 11, 2008 2:10 am

Very Happy
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Sephoroth
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PostSubject: Re: Bullet-Proof Armor   Mon Aug 11, 2008 11:53 am

virus wrote:
Dont make an HEV suit, just make kevlar an item

Awww........Didn't I already try doing this back when we used Harbu?
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virus
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PostSubject: Re: Bullet-Proof Armor   Mon Aug 11, 2008 12:47 pm

I think so lol, and if I remember it didnt work so good?
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Mon Aug 11, 2008 9:42 pm

make a master chief suit cat

and then make arp for garrys mod

and then make a game with a more powerful engine than crysis
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PostSubject: Re: Bullet-Proof Armor   Mon Aug 11, 2008 11:37 pm

Yuusharo wrote:
make a master chief suit cat

and then make arp for garrys mod

and then make a game with a more powerful engine than crysis


It exists and its called GABEN
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Tue Aug 12, 2008 10:30 am

someone make a model for the throwing knife, a pie model! then change the blood sprites to sprites of pie fragments splashing all over the place
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PostSubject: Re: Bullet-Proof Armor   Wed Aug 13, 2008 1:19 am

Yuusharo wrote:
someone make a model for the throwing knife, a pie model! then change the blood sprites to sprites of pie fragments splashing all over the place


Lmao im considering it
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Yuusharo



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PostSubject: Re: Bullet-Proof Armor   Wed Aug 13, 2008 3:57 am

i wonder if seph is suddenly going to come out of nowhere with these new mods and items suddenly and surprise everyone, hint hint
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PostSubject: Re: Bullet-Proof Armor   Wed Aug 13, 2008 12:49 pm

Yuusharo wrote:
i wonder if seph is suddenly going to come out of nowhere with these new mods and items suddenly and surprise everyone, hint hint


Last I checked he was actually working with Hawk to finish the new release of ARP
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